![]() This might take several minutes to execute, but when you're done you should have a file given the same name you gave the AssetBundle in the Inspector earlier. The button is called "Build AssetBundles," and it does exactly what it says. This adds a button to the bottom of the Assets menu in the Unity editor. So you should have the folder structure "Assets/Editor/thisFile". The following is a file you should put in a directory called exactly "Editor" in the Assets folder of your Unity project. For example, 2019.4.36 might suffice if we cannot find 2019.4.36f1. In this case, we should download Unity version 2019.4.36f1, or at least the closest version we can find. Or this Running under Unity v2019.4.36.870 ![]() In the top few lines, you should find a line that looks like this: Initialize engine version: 2019.2.17f1 (441) You can find which version was used to build Subnautica in the qmodmanager_log-Subnautica.txt file in the Subnautica root directory. You should prepare your AssetBundle in a Unity Editor which matches the version used to build Subnautica. Load the AssetBundle and extract your GameObject.Move the AssetBundle file into your mod folder.Add that prefab to an AssetBundle in the Inspector Window.Ensure you have an appropriate version of Unity.You know your way around the basic elements of the Unity Editor interface.You know how to write a mod for Subnautica.You know how to create a prefab in Unity.The following are knowledge prerequisites: 1.1.6.17: Can no longer be targeted by minions or be damaged if Duke Fishron is alive.This document should cover all AssetBundle-related topics in modding Subnautica.1.1.7.2: Fixed it not animating correctly.Can now be detected by the Lifeform Analyzer.No longer spawns if the player is near a Celestial Pillar.1.1.7.805: Now uses a reduced version of the vanilla ocean enemy spawn chance instead of a custom one.1.1.7.864: Now spawns less frequently before defeating Plantera, and can no longer spawn if The Leviathan is active.No longer spawns both Siren and Leviathan when killed.1.2.0.002: Fixed it not using Siren's Call as its theme.1.2.0.003: Now despawns if any boss is alive instead of becoming invincible if Duke Fishron is alive.1.2.3.006: Now has a 25% chance to drop either Siren's Heart in Revengeance Mode.1.3.3.001: Reduced chances of spawning in Pre-Hardmode, but increased spawn rates otherwise.When ? is nearby, the song Siren's Call, which was composed by the artist DM DOKURO, will play unless the Calamity Music add-on mod is disabled.It sings so sweetly, its voice full of promise and warmth, but beware: follow the siren’s call at your own peril." The Bestiary entry for the ?: "A lure created by the Water Elemental, Anahita. ![]() In the Get fixed boi seed, it takes on the appearance of The Leviathan and summons The Leviathan instead of Anahita when killed.Favoriting the Sirenproof Earmuffs in the player's inventory will prevent ? from spawning.It cannot spawn while any Lunar Pillars are alive.It cannot spawn in the Sulphurous Sea biome.After defeating Calamitas Clone or Plantera, its spawn rate is additionally boosted by 4x, totaling 16x.However, this is not recommended as this boss can easily one-hit the player in Pre-Hardmode with its massive damage. Due to its ability to spawn in Pre-Hardmode, it is possible to kill it and summon the powerful boss(es) by accident.It can also be detected by the Lifeform Analyzer. ![]() It can drop the powerful Aquatic Heart accessory at any point in the game. ? is a Pre-Hardmode stationary enemy that spawns in the Ocean. Get fixed boi exclusive sprite Not to be confused with Anahita, the boss that is summoned when it dies.
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